Android 之 Handler 机制浅析

2017-02-06

关于 Handler 的用法相信大家都应该知道,比如这样:

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public class HandlerActivity extends AppCompatActivity {
private MyHandler mHandler;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_handler);

mHandler = new MyHandler(this);

mHandler.sendMessage(mHandler.obtainMessage(0, "hello"));
// Message message = Message.obtain();
// message.what = 0;
// message.obj = "hello world";
// mHandler.sendMessage(message);
}

private static class MyHandler extends Handler {
WeakReference<Activity> mActivity;

MyHandler(Activity activity) {
mActivity = new WeakReference<>(activity);
}

@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case 0:
Toast.makeText(mActivity.get(), (String) msg.obj, Toast.LENGTH_SHORT).show();
break;
default:
break;
}
}
}
}

我们从 Handler 的构造方法开始看起:

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/**
* Use the {@link Looper} for the current thread with the specified callback interface
* and set whether the handler should be asynchronous.
*
* Handlers are synchronous by default unless this constructor is used to make
* one that is strictly asynchronous.
*
* Asynchronous messages represent interrupts or events that do not require global ordering
* with respect to synchronous messages. Asynchronous messages are not subject to
* the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
*
* @param callback The callback interface in which to handle messages, or null.
* @param async If true, the handler calls {@link Message#setAsynchronous(boolean)} for
* each {@link Message} that is sent to it or {@link Runnable} that is posted to it.
*
* @hide
*/
public Handler(Callback callback, boolean async) {
//......
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}

先调用了 Looper.myLooper() 赋给 mLooper,点进去看看 myLooper() 方法的实现:

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/**
* Return the Looper object associated with the current thread. Returns
* null if the calling thread is not associated with a Looper.
*/
public static @Nullable Looper myLooper() {
return sThreadLocal.get();
}

很简单,返回一个与当前线程相关联的 Looper 对象。如果调用线程没有与 Looper 关联则返回 null。那怎么关联呢?往下看。

获取到 Looper 之后调用 mLooper.mQueue 获取到当前线程关联的 Looper 中的消息队列 mQueue

Looper 中的消息队列 mQueue 是在 Looper 的构造方法中创建的:

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private Looper(boolean quitAllowed) {
mQueue = new MessageQueue(quitAllowed);
mThread = Thread.currentThread();
}

Looper 的构造方法是在哪儿调用的呢?看 prepare() 方法:

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 /** Initialize the current thread as a looper.
* This gives you a chance to create handlers that then reference
* this looper, before actually starting the loop. Be sure to call
* {@link #loop()} after calling this method, and end it by calling
* {@link #quit()}.
*/
public static void prepare() {
prepare(true);
}

private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}

prepare() 方法被调用的时候,就会初始化一个 Looper 对象并与当前线程关联起来,而 Looper 中维护着一个消息队列 MessageQueue

当我们 new 一个 Handler 之后,调用 sendMessage(message) 方法或者是 sendXXX 等等诸如此类的方法发送消息,

最后都会走到 sendMessageAtTime 这个方法中,点进去看看它的实现:

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public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
MessageQueue queue = mQueue;
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, uptimeMillis);
}

如果 queue 不为 null ,调用 enqueueMessage 方法,再点进去看看实现:

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private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
msg.target = this;
if (mAsynchronous) {
msg.setAsynchronous(true);
}
return queue.enqueueMessage(msg, uptimeMillis);
}

在这里把 this 赋给了 msg.target,这里的this 就是当前的 handler 对象,Message 中的 target 就是 Handler,在这里就把 HandlerMessage 关联起来了,然后调用 MessageQueue 中的 enqueueMessage 方法,把当前的消息传到消息队列中去:

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boolean enqueueMessage(Message msg, long when) {
if (msg.target == null) {
throw new IllegalArgumentException("Message must have a target.");
}
if (msg.isInUse()) {
throw new IllegalStateException(msg + " This message is already in use.");
}

synchronized (this) {
if (mQuitting) {
IllegalStateException e = new IllegalStateException(
msg.target + " sending message to a Handler on a dead thread");
Log.w(TAG, e.getMessage(), e);
msg.recycle();
return false;
}

msg.markInUse();
msg.when = when;
Message p = mMessages;
boolean needWake;
if (p == null || when == 0 || when < p.when) {
// New head, wake up the event queue if blocked.
msg.next = p;
mMessages = msg;
needWake = mBlocked;
} else {
// Inserted within the middle of the queue. Usually we don't have to wake
// up the event queue unless there is a barrier at the head of the queue
// and the message is the earliest asynchronous message in the queue.
needWake = mBlocked && p.target == null && msg.isAsynchronous();
Message prev;
for (;;) {
prev = p;
p = p.next;
if (p == null || when < p.when) {
break;
}
if (needWake && p.isAsynchronous()) {
needWake = false;
}
}
msg.next = p; // invariant: p == prev.next
prev.next = msg;
}

// We can assume mPtr != 0 because mQuitting is false.
if (needWake) {
nativeWake(mPtr);
}
}
return true;
}

消息已经发出去了,那么在哪儿接收呢?

调用 Looper.loop() 来循环消息队列:

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/**
* Run the message queue in this thread. Be sure to call
* {@link #quit()} to end the loop.
*/
public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;

// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();

for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}

// This must be in a local variable, in case a UI event sets the logger
final Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}

final long traceTag = me.mTraceTag;
if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
}
try {
msg.target.dispatchMessage(msg);
} finally {
if (traceTag != 0) {
Trace.traceEnd(traceTag);
}
}

if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}

// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}

msg.recycleUnchecked();
}
}

看36行,调用了 msg.target.dispatchMessage(msg)msg.target 就是 Handler ,就是调用了 HandlerdispatchMessage 方法来分发消息的:

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/**
* Handle system messages here.
*/
public void dispatchMessage(Message msg) {
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg);
}
}

msg.callback 是什么?是一个 Runnable ,如果指定了 Messagecallback ,那就走 handleCallback(msg)

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private static void handleCallback(Message message) {
message.callback.run();
}

否则,如果 mCallback != null ,则执行 mCallback.handleMessage(msg)

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/**
* Callback interface you can use when instantiating a Handler to avoid
* having to implement your own subclass of Handler.
*
* @param msg A {@link android.os.Message Message} object
* @return True if no further handling is desired
*/
public interface Callback {
public boolean handleMessage(Message msg);
}

如果 mCallback.handleMessage(msg) 返回 true,则执行完毕,否则,再执行最后的 handleMessage(msg)

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/**
* Subclasses must implement this to receive messages.
*/
public void handleMessage(Message msg) {
}

这个 handleMessage 就是我们创建 Handler 的时候重写的那个 handleMessage ,重写这个方法来处理接受到消息后的逻辑:

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private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
//TODO
}
};
//或者
private static class MyHandler extends Handler {
@Override
public void handleMessage(Message msg) {
//TODO
}
}

到此,整个流程就走完了,整理一下:

  1. Looper.prepare() :调用 Looper.prepare() 的时候创建一个包含 MessageQueueLooper 对象与当前线程关联;
  2. new Handler() :在构造方法中通过 Looper.myLooper() 获取当前线程的 Looper 对象,然后获取了 Looper 中的 MessageQueue;
  3. 调用 sendXXX() : 会调用 enqueueMessage() ,把当前 Handler 实例赋给 Messagetarget ,最终调用 MessageQueueenqueueMessage() ,把这个 Message 放进消息队列中;
  4. 调用 Looper.loop() 循环消息队列,msg.target.dispatchMessage(msg) 分发消息;
  5. 消息处理。

有人有疑问我们并没有调用 Looper.prepare()Looper.loop() ,那是因为在 ActivityThreadmain 方法中已经为我们写好了:

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public static void main(String[] args) {
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
SamplingProfilerIntegration.start();

// CloseGuard defaults to true and can be quite spammy. We
// disable it here, but selectively enable it later (via
// StrictMode) on debug builds, but using DropBox, not logs.
CloseGuard.setEnabled(false);

Environment.initForCurrentUser();

// Set the reporter for event logging in libcore
EventLogger.setReporter(new EventLoggingReporter());

// Make sure TrustedCertificateStore looks in the right place for CA certificates
final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
TrustedCertificateStore.setDefaultUserDirectory(configDir);

Process.setArgV0("<pre-initialized>");

Looper.prepareMainLooper();

ActivityThread thread = new ActivityThread();
thread.attach(false);

if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}

if (false) {
Looper.myLooper().setMessageLogging(new
LogPrinter(Log.DEBUG, "ActivityThread"));
}

// End of event ActivityThreadMain.
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
Looper.loop();

throw new RuntimeException("Main thread loop unexpectedly exited");
}

在21行调用了 Looper.prepareMainLooper()

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public static void prepareMainLooper() {
prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
throw new IllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}

创建了唯一的 sMainLooper 实例,然后在37行调用了 Looper.loop() 。(PS:所以在主线程调用 Looper.myLooper()Looper.getMainLooper()是一样的)

关于 Handlerpost()

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new Handler().postDelayed(new Runnable() {
@Override
public void run() {
//TODO
}
}, 2000);
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public final boolean post(Runnable r) {
return sendMessageDelayed(getPostMessage(r), 0);
}

通过 getPostMessage 创建一个 Message ,并把 runnable 传给了 Messagecallback

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private static Message getPostMessage(Runnable r) {
Message m = Message.obtain();
m.callback = r;
return m;
}

然后调用 sendMessageXXX -> sendMessageAtTime -> enqueueMessage -> MessageQueue enqueueMessage …… 后面流程都一样了,然后在 dispatchMessage 的时候,因为 msg.callback != null ,所以就执行了 handleCallback(msg)

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private static void handleCallback(Message message) {
message.callback.run();
}

就是执行了 Runnablerun()

完毕。